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The Habit of Going to the Gym – JAKPAT Survey Report

by on December 11, 2019

Nowadays, people become more aware of their health. They start concerning things such as food that they should eat, having enough rest, as well as doing some exercises. This is in line with the popularity of the gym. This is proven by the value of the gym industry market in Indonesia was estimated to reach […]

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What Indonesians Like From Es Kopi Susu? – JAKPAT Survey Report

by on November 29, 2019

The coffee trend in Indonesia continues to grow and has become a new lifestyle in Indonesia. The increasing demand among Indonesian people for practical products raises the concept of Grab-and-Go coffee that can satisfy the desires of consumers who do not have much free time and high mobility. In recent years, the phenomenon of Es […]

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Indonesian Makeup Trends in 2019 – JAKPAT Survey Report

by on November 25, 2019

Makeup is a mandatory and unseparated daily necessity that cannot be separated from women’s lives. Along with the evolving makeup trends, beauty brands are competing in innovating their products. In addition, more beauty brands have emerged to answer consumers’ wants and needs for makeup product trends. To understand this condition, JAKPAT creates a survey towards […]

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Speak Up: The Habit of Expressing Opinions of Gen Z – JAKPAT Survey Report

by on October 21, 2019

In the past few days, there was a huge “demo/protest” done by Indonesian college students towards the government’s newest plan in RUU. Nowadays, Gen Z brings new dynamics ambiance in society. Growing up in a rich culture of current technologies, there is no way for them to miss a little information. The latest “demo/protest” is […]

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Things You Should Know About Being a Gaming Parent – JAKPAT Survey Report

by on September 24, 2019

In recent years, online games have experienced very rapid development with various genres and types of devices. Now online games can be easily accessed and played by gamers. According to data from Newzoo, mobile game players in Indonesia reached more than 52 million people and dominated by 53% of adult players aged 21-40 years. This shows […]